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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
81 observed games in selected scope
2026 / MCON ESPORTS
4 observed competitions across 2026.
2026 / MCON ESPORTS
How the balance of wins and losses shifted from one competition to the next.
Win rate uses games with a known result.
2026 / MOST FACED OPPONENT
14 observed games 5 series
2026 / MCON ESPORTS
19 players observed across five roles and 81 games.
2026 / MCON ESPORTS
4 observed competitions. Follow G2's position at 15 minutes alongside its game results.
From Road of Legends - Spring to Road of Legends - Winter, G2 averaged -207.6 then -653.0 at 15 minutes. Its observed game win rate went from 42.9% to 35.3%.
2026 / MCON ESPORTS
Objective control and early action across 81 observed games.
in 43 observed games
in 38 observed games
81 observed games. Gold difference at 15 known in 81; objective sample sizes are shown per measure. Formats and opponents vary.
Observed match data · 81 team-games · 81 known results · Coverage varies by metric · — unavailable