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Observed match data · coverage pending
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Observed match data · Coverage pending · Coverage varies by metric · — unavailable
LPL - Split 3 2026
9 observed games · 5 wins in 9 known results. Read the selected scope through combat, economy and vision.
Read one number
Share of team kills the player participated in, reported as a percentage by the source.
The complete record
Every observed player-game metric for unJia in LPL - Split 3 2026.
| Metric | Per game / rate | Known games | Game range |
|---|---|---|---|
| Combat | |||
| 3.3 | 9 / 9 | 0.0 – 6.0 | |
| 3.7 | 9 / 9 | 1.0 – 6.0 | |
| 7.0 | 9 / 9 | 2.0 – 17.0 | |
| 2.82 | 9 / 9 | 1.00 – 8.00 | |
| 66.0% | 9 / 9 | 39.1% – 95.0% | |
| 10.3 | 9 / 9 | 5.0 – 19.0 | |
| — | 0 / 9 | — | |
| — | 0 / 9 | — | |
| — | 0 / 9 | — | |
| — | 0 / 9 | — | |
| — | 0 / 9 | — | |
| 33.3% | 9 / 9 | 0.0% – 100.0% | |
| 33.3% | 9 / 9 | 0.0% – 100.0% | |
| — | 0 / 9 | — | |
| — | 0 / 9 | — | |
| Damage | |||
| 14,412.7 | 9 / 9 | 7,902.0 – 21,318.0 | |
| — | 0 / 9 | — | |
| — | 0 / 9 | — | |
| — | 0 / 9 | — | |
| 16.3% | 9 / 9 | 9.9% – 24.3% | |
| 465.9 | 9 / 9 | 253.5 – 741.5 | |
| — | 0 / 9 | — | |
| — | 0 / 9 | — | |
| Economy | |||
| 12,414.4 | 9 / 9 | 9,371.0 – 16,314.0 | |
| 11,424.0 | 9 / 9 | 9,040.0 – 16,111.0 | |
| 20.0% | 9 / 9 | 17.6% – 22.8% | |
| 394.6 | 9 / 9 | 300.7 – 464.1 | |
| 92.0% | 9 / 9 | 83.0% – 99.4% | |
| 422.1 | 9 / 9 | 325.0 – 506.0 | |
| 13.5 | 9 / 9 | 10.4 – 15.3 | |
| — | 0 / 9 | — | |
| Lane @15 | |||
| — | 0 / 9 | — | |
| +129.3 | 9 / 9 | -1,427.0 – +1,777.0 | |
| — | 0 / 9 | — | |
| Vision | |||
| 62.3 | 9 / 9 | 39.0 – 85.0 | |
| 1.97 | 9 / 9 | 1.48 – 2.29 | |
| 14.2 | 9 / 9 | 7.0 – 22.0 | |
| 12.6 | 9 / 9 | 4.0 – 20.0 | |
| 11.1 | 9 / 9 | 5.0 – 16.0 | |
| 0.45 | 9 / 9 | 0.24 – 0.70 | |
| Ratios | |||
| 1.16 | 9 / 9 | 0.83 – 1.86 | |
| — | 0 / 9 | — | |
| 3,385.8 | 9 / 9 | 1,874.2 – 10,587.0 | |
| 34.0 | 9 / 9 | 29.9 – 38.6 | |
| General | |||
| 15.6 | 9 / 9 | 14.0 – 18.0 | |
Observed match data · 9 player-games · 9 known results · Coverage varies by metric · — unavailable